Frequently asked questions
Frequently asked questions
Puzzle reset time, streaks, practice mode, where the data comes from, languages and privacy: answers to the most common questions.
Daily puzzles
- When does a new puzzle start?
- Every day at 00:00 UTC, the five modes all switch to a new answer at the same moment. That is midnight in London in winter and 1 a.m. in summer, or 7 p.m. the evening before in New York (8 p.m. in summer). Once you have solved a puzzle, the countdown under your result shows exactly how long is left.
- Is the puzzle the same for everyone?
- Yes. Each mode has one answer per day, shared by every player in every language: only the language of the names changes. You can compare your number of guesses with friends wherever they live, as long as you all play on the same UTC day.
- How many guesses do I get?
- As many as you need. There is no limit and no game over: the round ends when you find the answer, and your score is the number of guesses it took. A name you have already tried disappears from the suggestions, so you can't waste a guess by entering it twice.
- What is Practice mode?
- Above each game, a switch between Daily and Practice lets you play extra rounds. Practice draws a random answer every time you start a round, as often as you like. These rounds don't count toward your statistics or your streak, and your daily progress is kept: switch back to Daily and you will find it as you left it.
- How do streaks and statistics work?
- Each mode keeps its own statistics, shown when you solve its daily puzzle. Played counts the daily puzzles you have solved, Streak the consecutive days on which you solved it, and Best your longest streak so far. If a UTC day goes by without a win in that mode, the streak starts again at 1 with your next win.
- Can I play the puzzles of previous days?
- No. There is no archive: each daily puzzle can only be played on its own day, until the answer changes at 00:00 UTC. To keep playing once today's puzzles are solved, use Practice mode, which has no limit.
- Why did my progress or my streak disappear?
- Progress and statistics are saved in your browser's local storage, on your device only. They are lost when you clear your browsing data, and they don't follow you to another browser, another device or a private window. Since there is no account, the site keeps no copy to restore them from.
The five modes
- What are the five modes?
- Boss is the home page: you find the boss of the day thanks to the clues of a grid. Legion Arm works the same way with Legion Arms. Weapon and Amulet show an official in-game icon and ask you to name the item. Quote shows a line of dialogue and asks who said it. Each mode has its own daily answer and its own statistics.
- How do I read the grid in the Boss and Legion Arm modes?
- Each guess adds a row that compares your pick with the answer, column by column. A green cell means the value is the same, a dark cell means it is different. Numeric columns (Chapter and HP for bosses, ATK for Legion Arms) turn gold when the number is off, with an arrow pointing toward the hidden value: ↑ when it is higher, ↓ when it is lower.
- How do the Weapon and Amulet modes work?
- The official icon of the item is shown in full, and you type the name you think goes with it. Each guess is simply right or wrong, with no partial clue, but the icon of every item you name appears in your list of guesses, so you can compare shapes and colors. The suggestions show names only, so the answer can't be found by matching pictures. Once you win, the item's data is displayed.
- How does the Quote mode work?
- A line of dialogue from the game appears in your language, and you guess which of the 16 characters said it. Each guess is right or wrong, and the line itself is your only clue: its tone, its vocabulary and what it talks about. The pool holds 802 lines, all checked against the game files.
- Are characters with many lines more likely to be the answer?
- No. The daily puzzle first picks a character, then one of that character's lines, so all 16 characters have the same chance of being the answer, however many lines they have. The characters section of the codex shows how many lines each one has in the pool.
- What does the Share button copy?
- A short text with the mode, the name of the answer, your number of guesses, a grid of colored squares and a link to the puzzle. In the Boss and Legion Arm modes, each row of squares is one guess; in the other modes, each square is one guess. Because the text names the answer, wait before posting it where friends who haven't played yet will see it.
Game data
- Where does the data come from?
- From the files of Lies of P itself, version 1.12.0.0, Overture DLC included. Hit points, weaknesses, attack values, weights and prices are read from the game's data tables, and the names come from its official translations. The codex lists every value used by the puzzles, and the contact page explains how to report an error.
- How many possible answers does each mode have?
- 29 bosses, 8 of them from Overture; 51 weapons; 10 Legion Arms, 2 of them from Overture; 46 amulets, 16 of them from Overture; and 16 characters for the quotes. The daily answer is drawn from the whole list, base game and DLC alike.
- Why is a weapon with an elemental name listed as physical?
- The Element column only records the elemental damage built into the blade. By that measure, 2 weapons deal fire damage, 2 electric and 2 acid, and the other 45 are physical. Effects added during a fight by an item or a skill are not counted, so a name that sounds fiery or acidic proves nothing.
- What does the Scaling column mean?
- In Lies of P, a weapon's damage grows with your stats according to letter grades. For weapons, the column gives the stat the handle rewards most, Motivity, Technique or Advance, or Balanced when the top grades are tied. For Legion Arms, it gives the arm's dominant grade in the same way.
- Do the puzzles contain spoilers?
- Some. The answers include late-game bosses and Overture content, the suggestions list every name, and the quotes can come from any point in the story. If you haven't finished the game, start with the guides: they explain the mechanics without revealing the plot.
Languages
- Which languages is Liesofpdle available in?
- The five puzzles are available in twelve languages: English, French, German, Spanish, Italian, Japanese, Korean, Polish, Brazilian Portuguese, Russian, Simplified Chinese and Traditional Chinese. In each one, names follow the game's official translation. The guides, the codex and this FAQ exist in English and French.
- Can I type a name in English while playing in another language?
- Yes. The search box accepts both the official name in the language you play in and the English name, ignores accents and capital letters, and suggests matches from any part of a name. That helps if you played Lies of P in English but use the site in another language.
- How do I change the language?
- On the game pages, use the language menu at the top. Each language has its own address: English pages sit at the root of the site and the others under a prefix such as /fr/ or /ja/, so a link you share opens in the language you were using. The guides, the codex and this FAQ have an English and French switch in their header.
Privacy and the project
- Do I need an account, and what does the site store?
- No account is needed. The site keeps your progress of the day and your statistics in your browser's local storage and, if you pick a language from the menu, that choice too. The site itself sets no cookie. Your guesses are sent to the server to be checked, but they are not recorded. The privacy policy gives the details.
- Why are there ads, and do they use cookies?
- Ads from Google AdSense help cover hosting and the domain name, which keeps the game free. Google may use cookies to show and measure these ads, as explained in the privacy policy. Audience measurement relies on Umami, which sets no cookie and only produces anonymous, aggregated statistics.
- Is Liesofpdle an official game?
- No. It is a free fan project, not affiliated with NEOWIZ or Round8 Studio, and the names, images and lines of Lies of P belong to their owners. Rights holders, like players who spot a mistake, can write to [email protected] or use the contact page.